I like vinyl skins. But the big "play_pause" button to animate the arm is dangerous because we can stop the song with a bad click on the arm.
So I found a solution: just after this button, define the same button with no effect. So the arm won't be clickable anymore, but will still be animated.
For example, here is the improved XML file from the "Stanton" skin by Janosch:
** Channel 1 modification **
[button action="play_pause" chan="1"]
[size width="147" height="268"/]
[pos x="273" y="86"/]
[down x="47" y="775"/]
[selected x="47" y="775"/]
[downselected x="47" y="775"/]
[/button]
[button action="nothing" chan="1"]
[size width="147" height="268"/]
[pos x="273" y="86"/]
[/button]
** Channel 2 modification **
[button action="play_pause" chan="2"]
[size width="147" height="268"/]
[pos x="847" y="86"/]
[down x="47" y="775"/]
[selected x="47" y="775"/]
[downselected x="47" y="775"/]
[/button]
[button action="nothing" chan="2"]
[size width="147" height="268"/]
[pos x="847" y="86"/]
[/button]
Of course, replace the [] !
Janosch, what do you think about that ?
So I found a solution: just after this button, define the same button with no effect. So the arm won't be clickable anymore, but will still be animated.
For example, here is the improved XML file from the "Stanton" skin by Janosch:
** Channel 1 modification **
[button action="play_pause" chan="1"]
[size width="147" height="268"/]
[pos x="273" y="86"/]
[down x="47" y="775"/]
[selected x="47" y="775"/]
[downselected x="47" y="775"/]
[/button]
[button action="nothing" chan="1"]
[size width="147" height="268"/]
[pos x="273" y="86"/]
[/button]
** Channel 2 modification **
[button action="play_pause" chan="2"]
[size width="147" height="268"/]
[pos x="847" y="86"/]
[down x="47" y="775"/]
[selected x="47" y="775"/]
[downselected x="47" y="775"/]
[/button]
[button action="nothing" chan="2"]
[size width="147" height="268"/]
[pos x="847" y="86"/]
[/button]
Of course, replace the [] !
Janosch, what do you think about that ?
Posted Thu 30 May 02 @ 8:13 pm
Thanks man. That's very good.
You're right, the play button was very big to animate the arm.
I was thinking about that problem but had no idea how to fix it.
greetz
Janosch
You're right, the play button was very big to animate the arm.
I was thinking about that problem but had no idea how to fix it.
greetz
Janosch
Posted Fri 31 May 02 @ 2:21 am
yes it is a perfect way to solve the small problem, thanks
Posted Sun 02 Jun 02 @ 4:13 pm