uh.. yeah, I read the topic where it tell how to detect beat, but nothing:
in the function OnComputeNewSamples :
if ((pos - SongPhase) % Bpm == 0)
{
//Do something
}
what's the trick ?
in the function OnComputeNewSamples :
if ((pos - SongPhase) % Bpm == 0)
{
//Do something
}
what's the trick ?
Posted Mon 21 Aug 06 @ 3:27 am
One possibility:
-----------------
#define SONGPOS (pos+i) // Offset from the first sample of the track
...
int nextbeat;
...
nextbeat=SongPhase; while (nextbeat<=SONGPOS) nextbeat+=bpm;
-----------------
#define SONGPOS (pos+i) // Offset from the first sample of the track
...
int nextbeat;
...
nextbeat=SongPhase; while (nextbeat<=SONGPOS) nextbeat+=bpm;
Posted Mon 21 Aug 06 @ 8:46 am
yeah, thanks you, it work.. we need to add i to pos
if (((pos+i) - SongPhase) % Bpm == 0)
{
//Do something
}
if (((pos+i) - SongPhase) % Bpm == 0)
{
//Do something
}
Posted Mon 21 Aug 06 @ 1:33 pm
Remember real-time programming eats too much memory. Use array maths instead!
Posted Mon 21 Aug 06 @ 2:51 pm